Geomagic Studio
The Platform for Digital Surface Reconstruction

Providing unparalleled automation and simplicity without compromise, Geomagic Studio allows everyone to bring reality into the digital world for design, manufacturing, analysis, and visualization.
3-Step Workflow
Step 1: Point Processing | Point: an entity with a location in space but no extent. Defined in Cartesian space as 3 coordinates (X, Y, and Z) with options for including color and normal vectors. |
Step 2: Polygon Processing | Triangle: a two-dimensional figure with three vertices and three sides which are straight line segments. |
Step 3: NURBS Surfacing | NURBS: short for Non-Uniform Rational B-Spline, is a mathematical model for generating and representing curves and surfaces |